Frameworks, Distribution and Influence:
How Pick-Up Artists Have Characterized Their Practices Over Time
Many of the pick-up artists featured in The Game: The Game have published books which have been sold and distributed in a variety of contexts, whether they are self-publishing (like Roosh V and Ross Jeffries) or working with reputable publishers (like Neil Strauss and Mystery).
This graph shows the most popular keywords or tags associated with these books as they are tagged by readers on Goodreads. As “pick-up art” and “seduction community” as terms have increasingly negative connotations culturally, professional pick-up artists have attempted to reframe themselves as self-help gurus and relationship coaches - these shifts in the field’s rhetoric are reflected in this graph featuring books used to make The Game: The Game.